Laura Timmermann

Freelance artist and Game Art & Design student

My name is Laura Timmermann, and I am aspiring to be a concept and character artist as my future career path.

CONTACT

ABOUT ME

I'm a german artist with a special interest in The Transformers-franchise, and artwork focused on robots and mecha overall. While it's my specialty, I'm also capable to draw more humanoid characters, props, and more. My specialized area is character design, as it'll be shown in my portfolios and works so far. I mostly draw digital art, though also own a variety of traditional art supplies. I speak german as my mother tongue and am fluent in writing and speaking english.I am currently in my 4rd semester in Game Art & Design at HBK Essen and am able to work confidently with Unity and Adobe After Effects.

EDUCATION

10/2022 – exp. 04/2026 Bachelor Of Arts, University HBK Essen08/2021 – 08/2022 Voluntary Services in an integrative school; Lebenshilfe07/2018 – 07/2021 Gesamtschule Brünninghausen, Dortmund
- Education degree: Abitur
- Subjects: Biology, History, German, English (oral exam)
07/2012 – 07/2018 Realschule (secondary school) Albrecht-Dürer, Dortmund

STUDIES

Works of all kind done in my 1st semester with specific tasks.

ARTWORK

A showcase featuring my personal art along with commissions done over the time of being a freelance artist.

OC Artwork

Fanart

PROJECTS

PROJECTS

My projects for the winter semester 2022/23, summer semester 2023, winter semester 2023/24 and summer semester 2024.

PROJECTS

Prototype I(Eye)

The task was to create a playable prototype with environmental storytelling. Over the time of 2 months I worked with Unity, Blender and Substance Painter, and acquired basic knowledge in all of these programs. The prototype is about the topic "mental health, selfharm and addiction", meant to show an insight into the mind of a person suffering with these conditions, and visualize it for a better understanding for those, who don't struggle with mental health. The prototype is fully playable with sound (not shown in the video) and is available as a download link below.The prototype took about 2 months to make; between November 2022 and January 2023.

Screenshots

Gameplay video


Concept Art

The project was about redesigning an existing "retro"-character, and the world around them. I chose a mix between Silent Hill 2 and Silent Hill Homecoming as my focus and created a small artbook with the contets of character redesign, props, creature redesign, interior and exterior environment (german).

Prototype Thou - You And Me

A story mobile game with the focus on using mobile mechanics done over the stretch of 2 months done in Unity. It is about the astronaut Liue being sent to Saturn's Moon Tethys and tasked to recover the leftovers of a scientist team that had gone missing on an earlier expidition. Finding datapads scattered across the surface, Liue learns that she isn't alone and something unatural was responsible for the crew's vanishing.
It deals with sensitive topics such as mental health, with PTSD bein specifically in mind. The player learns through log entries and talks between the main protagonist and, assumingly, antagonist, what happened. During those datapads, questions will pop up after unlocking the pads. The choices of each question impact the ending the player gets. There are two different endings.
The prototype is fully playable on mobile (any mobile, though a resolution of 2560x1600 is prefered) with sound and can be sent via download link if requested.It took about three months to make; between start of May 2023 and end of July 2023.

Concepts

Screenshots

The animation course for Adobe After Effects lasted for 15 weeks and 3 hours of lessons each week.During that time, I've acquired different sets of skills in After Effects and can now work with the said program to the point where I feel experienced in what I am doing. Below are graded (and ungraded) projects I had to hand in during these 15 weeks.

Video 1: Lyrics video + animation

Song: Rachie + Kuraiinu - Remote Control (English Cover)
Fandom: Transformers Animated - Sari Sumadc + Bumblebee

Video 2: Lyrics video

Song: Motionless In White - Cause Of Death
Fandom: IDW Transformers
- MTMTE; Chromedome/Rewind

Video 3: Animated Character

An animated character render using Adobe After Effect's puppet tool and other effects to create moving flash artwork.

This Space Is For The Two Of Us

A VR prototype about the protagonist trapped going through the stages of grief. They confront objects with bad memories, while an Entity follows them around.It features thought-out dialogue as well as a multiple-choice system; therefor, the player's decisions affect the outcome.This prototype was done during winter 2023/24 with Bianca Bucher. Bianca was responsible for various 3D assets, as well as the Entity itself, while I was responsible for the coding and the Unity project.

Virus Vortex

An interactive visual novel done in Ren'Py together with my classmate Mika Napierski. They are responsible for the majority of coding while I am responsible for the majority of artwork."Virus Vortex" is about a broken AI seeking to destroy and rebuild humanity. The main character meets a cast of different NPCs while making difficult choices that change the outcome of the story.It's currently a Work In Progress and will be available on Itch.Io once it is done.

Love Letter

An interactive visual novel done in Ren'Py. It is a solo-project done in one of my main courses."Love Letter: From Me, To Myself" is about the main protagonist Orion being lost in a world unlike their own. They have to confront their regret and guilt if they want to leave. Along the way, they'll meet different NPCs who also deal with regret of any kind, and thus far Orion discovers themself once more. The antagonist Entity tries to stop them from leaving this place and from achieving inner peace by filling them with doubt.It's currently a Work In Progress and will be available on Itch.Io once it is done.

The Characters

Ingame Screenshots